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What are the main differences in data binding syntax between iOS and Android in MvvmCross


In MvvmCross, the data binding syntax differs between iOS and Android primarily due to the underlying UI design approaches and layout formats used by each platform.

iOS Data Binding Syntax

On iOS, MvvmCross uses a fluent binding syntax. This approach is particularly useful because iOS does not use XML for layout like Android; instead, it relies on XIB files or code-based UI design. The fluent syntax allows developers to define bindings in C# code, which is more intuitive for iOS development.

Here's an example of how you might bind a label's text to a property in the ViewModel:

csharp
public override void ViewDidLoad()
{
    base.ViewDidLoad();

    var set = this.CreateBindingSet();
    set.Bind(TipLabel).To(vm => vm.Tip);
    set.Apply();
}

In this example, `TipLabel` is bound to the `Tip` property of the ViewModel. The `CreateBindingSet` method is used to create a binding set, and `Bind` specifies the control to bind. The `To` method specifies the ViewModel property to bind to, and finally, `Apply` is called to apply the bindings.

Android Data Binding Syntax

On Android, MvvmCross supports both C# code-based UI design and the traditional AXML (Android XML) layout files. While you can use fluent binding syntax similar to iOS, Android's AXML allows for a more declarative approach to data binding.

However, MvvmCross primarily uses the fluent syntax for Android as well, similar to iOS. This means you define bindings in C# code rather than in XML. Here's an example of how you might bind a control in Android:

csharp
[Activity(ScreenOrientation = ScreenOrientation.Portrait)]
[MvxViewFor(typeof(HomeViewModel))]
public class HomeView : MvxActivity
{
    protected override void OnCreate(Bundle bundle)
    {
        base.OnCreate(bundle);
        SetContentView(Resource.Layout.HomeView);

        var set = this.CreateBindingSet();
        set.Bind(MyTextView).To(vm => vm.MyText);
        set.Apply();
    }
}

In this Android example, `MyTextView` is bound to the `MyText` property of the ViewModel. The binding is defined in code using the fluent syntax.

Key Differences

- Layout Format: iOS uses XIB or code-based UI, while Android uses AXML for layouts. However, MvvmCross primarily uses fluent syntax for both platforms.
- Binding Definition: Both platforms use the fluent syntax to define bindings in C# code. However, Android could potentially use XML-based bindings if not using MvvmCross.
- Platform-Specific UI Handling: While the binding syntax is similar, the way UI components are handled and accessed can differ due to platform-specific UI elements and design patterns.

Overall, while the underlying UI design approaches differ between iOS and Android, MvvmCross provides a consistent fluent binding syntax across both platforms, simplifying cross-platform development.

Citations:
[1] https://learn.microsoft.com/en-us/archive/msdn-magazine/2014/august/windows-phone-build-mvvm-apps-with-xamarin-and-mvvmcross
[2] https://yanxiaodi.gitbook.io/xamarin-mvvmcross-handbook/using-mvvmcross-to-create-your-first-xamarin-app/creating-the-ios-project/understanding-the-data-binding-syntax
[3] https://visualstudiomagazine.com/Articles/2013/02/01/Building-Android-Apps.aspx
[4] https://www.mvvmcross.com/documentation/tutorials/tipcalc/a-xamarinios-ui-project
[5] https://www.mvvmcross.com/documentation/fundamentals/data-binding
[6] https://stackoverflow.com/questions/25460030/when-to-use-mvvmcross-data-bindings
[7] https://www.mvvmcross.com/documentation/getting-started/getting-started
[8] https://www.reddit.com/r/androiddev/comments/kx6h0a/my_team_doesnt_agree_on_to_use_databinding_or_not/
[9] https://www.archonsystems.com/devblog/2015/03/25/a-sample-mobile-app-and-architecture-for-xamarin-ios-android-using-mvvmcross-reactiveui-and-sqlite/