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How might Scopely's ownership affect the community engagement in Monster Hunter Now


Scopely's acquisition of Niantic's gaming portfolio, including Monster Hunter Now, could significantly impact community engagement in several ways:

1. Community Building Strategies: Scopely is known for fostering strong community engagement through its games, such as Monopoly GO! and Marvel Strike Force. This expertise could enhance community features in Monster Hunter Now by introducing more social interactions and events that encourage player collaboration and retention. For example, Scopely might implement features like regular community challenges or social media campaigns to boost player engagement and attract new players[1][4].

2. Monetization and In-Game Features: Scopely is recognized for its aggressive monetization strategies, which might lead to changes in how Monster Hunter Now generates revenue. This could include new in-game purchases or subscription models, potentially affecting how players interact with the game. While this might increase revenue, it could also lead to concerns among players about the game becoming more pay-to-play[6][7].

3. Partnership and Investment: The acquisition brings significant financial resources and expertise from Scopely, which could lead to more substantial investments in Monster Hunter Now. This could result in better game updates, more frequent content additions, and enhanced community support, potentially revitalizing the game's community[3][4].

4. Community Feedback and Development: Scopely's approach to community engagement often involves closely listening to player feedback. This might lead to more responsive development cycles for Monster Hunter Now, where community suggestions are more actively incorporated into the game's roadmap. This could improve player satisfaction and loyalty by ensuring that updates align with community desires[2][3].

5. Challenges and Opportunities: Despite these potential benefits, Monster Hunter Now faces challenges such as a relatively small community outside certain regions, as noted by some players[8]. Scopely might need to focus on growing the global player base through targeted marketing and community-building initiatives to ensure the game's long-term success.

Overall, Scopely's ownership could bring both opportunities and challenges for Monster Hunter Now**'s community engagement. The key will be balancing monetization strategies with community needs to maintain a positive player experience.

Citations:
[1] https://outof.games/news/7915-scopely-to-acquire-ninantics-gaming-portfolio-and-talent-including-pokemon-go-pikmin-bloom-and-monster-hunter-now/
[2] https://jobs.longjourney.vc/companies/niantic/jobs/33355839-community-manager-monster-hunter-now
[3] https://monsterhunternow.com/en/news/niantic-next-chapter
[4] https://economictimes.com/news/international/us/pokmon-go-developer-niantic-sells-video-game-division-to-saudi-group-scopely-for-3-5-billion/articleshow/118943375.cms
[5] https://www.vg247.com/monster-hunter-now-latest-feature-friends-love
[6] https://www.polygon.com/pokemon-go/538132/pokemon-go-niantic-games-sold-scopely-acquisition
[7] http://www.sfchronicle.com/tech/article/niantic-pokemon-go-scopely-20217487.php
[8] https://www.reddit.com/r/MHNowGame/comments/17egzyh/monster_hunter_now_empty_community/
[9] https://www.nettosgameroom.com/2025/03/scopely-to-acquire-niantic-games.html