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Can I use third-party controllers with Bigscreen Beyond 2


Bigscreen Beyond 2 is a PC VR headset that uses SteamVR tracking, which means it is compatible with any controllers that support Lighthouse tracking. This includes popular options like Valve Index controllers, HTC Vive controllers, Pimax Swords, and Etee 6DoF controllers[2][5]. These controllers are designed to work seamlessly with the SteamVR ecosystem, providing precise 6-degrees-of-freedom tracking.

However, using third-party controllers that are not specifically designed for Lighthouse tracking might not be ideal. For example, Meta Quest controllers, which rely on inside-out tracking, are not compatible with the Lighthouse system used by Bigscreen Beyond 2. While it's technically possible to use them, it's not recommended due to the lack of compatibility with the Lighthouse base stations required for Beyond 2[4].

If you're looking to use third-party controllers, it's essential to ensure they are compatible with SteamVR and Lighthouse tracking. Valve Index controllers are often recommended for their high-quality tracking and compatibility with both Lighthouse versions 1.0 and 2.0[5].

In summary, while Bigscreen Beyond 2 supports a variety of Lighthouse-tracked controllers, using third-party controllers outside this ecosystem may not provide the best experience. It's advisable to stick with controllers specifically designed for SteamVR tracking for optimal performance.

Citations:
[1] https://www.roadtovr.com/pc-vr-bigscreen-beyond-2-fov-boost-release-date-price/
[2] https://store.bigscreenvr.com/blogs/beyond/bigscreen-beyond-development-update-2
[3] https://www.uploadvr.com/bigscreen-beyond-2-and-beyond-2e-announced/
[4] https://www.reddit.com/r/virtualreality/comments/17d72yc/big_screen_beyond_quest_controllers/
[5] https://www.reddit.com/r/virtualreality/comments/14mbafc/what_controllers_are_compatible_with_big_screen/

What are the best third-party controllers for Bigscreen Beyond 2

For the Bigscreen Beyond 2, which uses SteamVR tracking, the best third-party controllers are those that support Lighthouse tracking. Here are some of the top options:

1. Valve Index Controllers: These are often considered the gold standard for SteamVR controllers. They offer precise 6-degrees-of-freedom tracking and are fully compatible with both Lighthouse versions 1.0 and 2.0. They provide a high level of immersion and are well-suited for a wide range of VR experiences.

2. HTC Vive Pro Controllers: These controllers are also compatible with Lighthouse tracking and offer a similar level of precision to the Valve Index controllers. They are well-suited for VR applications that require precise hand tracking.

3. Pimax Swords: These are another option for those looking for high-quality tracking. They are designed to work with the SteamVR ecosystem and provide a good alternative to the more expensive Valve Index controllers.

4. Etee 6DoF Controllers: These controllers are known for their affordability while still offering 6-degrees-of-freedom tracking. They are a good choice for those on a budget who still want to enjoy the full range of motion in VR.

When selecting third-party controllers, ensure they are compatible with SteamVR and Lighthouse tracking to get the best experience with Bigscreen Beyond 2.

Are there any known compatibility issues with third-party controllers on Bigscreen Beyond 2

While Bigscreen Beyond 2 supports a variety of third-party controllers compatible with SteamVR and Lighthouse tracking, there can be some compatibility issues depending on the specific controller and software setup. Here are some potential issues to consider:

1. Tracking Compatibility: The most common issue is ensuring that the third-party controllers are fully compatible with the Lighthouse tracking system used by Bigscreen Beyond 2. Controllers designed for other tracking systems, like inside-out tracking used by Meta Quest, may not work properly.

2. Software Integration: Some third-party controllers might require additional software or drivers to work seamlessly with Bigscreen Beyond 2. This can sometimes lead to compatibility issues if the software isn't optimized for the headset or if there are conflicts with other VR software.

3. Calibration and Setup: Some users might experience difficulties during the calibration process. Ensuring that the controllers are properly calibrated and set up according to the manufacturer's instructions can help mitigate these issues.

4. Firmware Updates: Keeping both the headset and controllers updated with the latest firmware is crucial. Outdated firmware can lead to compatibility issues or reduced performance.

5. Interference: In some cases, interference from other devices or base stations can affect tracking performance. Ensuring that the environment is free from unnecessary interference can help maintain optimal tracking.

6. Controller-Specific Issues: Some third-party controllers might have specific quirks or issues that aren't directly related to Bigscreen Beyond 2 but can affect the overall experience. For example, battery life or ergonomic design might impact usability.

To minimize compatibility issues, it's important to choose controllers that are well-reviewed and known to work with SteamVR and Lighthouse tracking. Additionally, checking for any specific compatibility notes from the manufacturer or community feedback can help ensure a smooth experience with Bigscreen Beyond 2.