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Bigscreen Beyond 2 vs Meta Quest 3


When comparing the Bigscreen Beyond 2 and the Meta Quest 3, several key differences emerge in terms of design, functionality, and intended use.

Bigscreen Beyond 2

- Resolution and Refresh Rate: The Bigscreen Beyond 2 features dual 1-inch micro-OLED displays with a resolution of 2560×2560 per eye. It supports refresh rates of 75Hz and 90Hz. However, at 90Hz, the input resolution drops to 1920×1920 and is upscaled to maintain the full resolution, which can result in a slight reduction in sharpness[1][3].

- Field of View (FOV): The Beyond 2 offers a significant improvement in FOV, with a diagonal measurement of 116 degrees, which is notably wider than many other headsets, including the Meta Quest 3[3][5].

- Design and Weight: It is remarkably lightweight at 107 grams, making it one of the lightest PC VR headsets available. The new pancake lens design enhances edge-to-edge clarity and reduces glare[3][5].

- Tracking and Compatibility: The Beyond 2 uses the SteamVR tracking standard, supporting base stations and accessories like Valve’s Index controllers. It requires a VR-ready PC for operation[3].

- Price: Priced at $1019, with an optional version, the Beyond 2e, available for $1219[1].

Meta Quest 3

- Resolution and Refresh Rate: The Meta Quest 3 features dual LCD displays with a resolution of 2064×2208 pixels per eye and a native refresh rate of 90Hz, with experimental support up to 120Hz[2][4].

- Field of View (FOV): The Quest 3 offers a slightly narrower FOV compared to the Beyond 2, with a reported 110-degree diagonal measurement[4].

- Design and Weight: It is designed to be slim and ergonomic, weighing 1.1 pounds. The Quest 3 uses pancake optics to enhance image clarity and reduce the device's thickness[2][4].

- Tracking and Compatibility: The Quest 3 is a standalone headset, meaning it does not require a PC for operation. It uses its own tracking system and supports Meta’s controllers[2][4].

- Price: Available in two models, with the base 128GB version priced at $499 and the 512GB version at $649[2].

Key Differences

- Purpose: The Bigscreen Beyond 2 is designed for PC VR experiences, requiring a powerful computer for operation, while the Meta Quest 3 is a standalone headset, offering more portability and convenience.
- Resolution and Refresh Rate: Both headsets offer high-resolution displays, but the Beyond 2's higher resolution is only fully utilized at 75Hz. The Quest 3 maintains its resolution at 90Hz.
- Field of View: The Beyond 2 offers a wider FOV, which can enhance immersion in VR environments.
- Weight and Design: The Beyond 2 is significantly lighter and more compact, making it easier to wear for extended periods.
- Price: The Beyond 2 is more expensive than the Quest 3, reflecting its advanced features and PC VR capabilities.

In summary, the Bigscreen Beyond 2 is ideal for users seeking high-end PC VR experiences with advanced features like wider FOV and optional eye-tracking, while the Meta Quest 3 is better suited for those looking for a more affordable, portable, and self-contained VR solution.

Citations:
[1] https://www.uploadvr.com/bigscreen-beyond-2-and-beyond-2e-announced/
[2] https://www.tomsguide.com/reviews/meta-quest-3
[3] https://www.roadtovr.com/pc-vr-bigscreen-beyond-2-fov-boost-release-date-price/
[4] https://en.wikipedia.org/wiki/Meta_Quest_3
[5] https://www.youtube.com/watch?v=QBQzViR4xU4

What are the main differences in resolution between the two headsets

The main differences in resolution between the Bigscreen Beyond 2 and the Meta Quest 3 are as follows:

- Resolution: The Bigscreen Beyond 2 features dual 1-inch micro-OLED displays with a resolution of 2560×2560 pixels per eye. In contrast, the Meta Quest 3 has dual LCD displays with a resolution of 2064×2208 pixels per eye. This means the Beyond 2 offers a higher pixel density and potentially sharper images, especially at its native resolution.

- Pixel Density: The higher resolution of the Beyond 2 results in a higher pixel density compared to the Quest 3, which can enhance visual clarity and detail in VR environments.

- Display Technology: The Beyond 2 uses micro-OLED technology, which is known for its vibrant colors and deep blacks, while the Quest 3 uses LCD, which may not offer the same level of color depth but provides a brighter image.

Overall, the Bigscreen Beyond 2 offers a higher resolution and potentially better image quality due to its micro-OLED displays, while the Meta Quest 3 provides a more affordable and portable VR experience with its LCD displays.

How does the weight of Bigscreen Beyond 2 affect its comfort compared to Meta Quest 3

The weight of the Bigscreen Beyond 2 significantly impacts its comfort compared to the Meta Quest 3. Here's how:

- Weight Distribution: The Bigscreen Beyond 2 is remarkably lightweight, with the main hardware weighing about 127 grams on the face, plus additional weight from the face cushion and strap. This lightness reduces strain on the head and face, making it more comfortable for extended use. In contrast, the Meta Quest 3, while designed to be ergonomic and balanced, weighs significantly more, around 1.1 pounds, which can lead to fatigue over time.

- Comfort Experience: Users have reported that the Beyond 2 provides a unique comfort experience, allowing them to wear it for hours without feeling the usual discomfort associated with heavier headsets. This is attributed to its minimal weight, which encourages more head movement without fatigue, enhancing immersion in VR environments.

- Design Trade-offs: The Beyond 2 achieves its lightweight design by omitting features like IPD adjustment, cameras, and included audio output, focusing instead on SteamVR tracking and a custom-fitted face pad that blocks light leakage. The Meta Quest 3, being a standalone headset, includes more hardware internally, contributing to its higher weight but offering greater portability and self-contained functionality.

Overall, the Bigscreen Beyond 2's lightweight design provides superior comfort for extended VR sessions compared to the Meta Quest 3, which, while ergonomic, is heavier and may cause more fatigue over time.